Tuesday, 23 April 2013

Playtesting notes assignment 1

Constructive criticisms:
The way one got the combination lock, took an unreasonable amount of time to do so as it was so random, very "by chance" and needed revising or a total revamp
The game itself wasn't challenging enough so it needs an extention
The idea of spectating a game while trapped needs some thought put into it
"What happens when we all get trapped?" was a question that needs to be put into consideration
Some rules need redrafting.
But besides all that:
The luck cards were good
The discard idea kept it organised

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